← Module ADMI / Module B

Module B

Engines

The DMI Gaming Machine is driven by three engines. Each engine transforms input into a different kind of dimensional and metric behaviour. Together they convert raw structure into insight.

WOW ENGINE – Pattern Generator

Purpose

Generate visual and geometric shockwaves that reveal hidden structure.

Behaviours

  • •chromatic oscillation
  • •geometric rotation
  • •curvature snap
  • •duality reveal
  • •modulated repetition

Sliders

  • •frequency
  • •amplitude
  • •curvature
  • •rotation
  • •chromatic spread
  • •temporal flow

AHA ENGINE – Series Comparator

Purpose

Generate structural realisation by comparing sequences, ratios, and diagonals.

Behaviours

  • •discrete steps
  • •ratio changes
  • •diagonal alignment
  • •threshold detection
  • •coherence measurement
  • •temporal sequencing

ALIGNMENT ENGINE – Verbal / Linguistic

Purpose

Generate insights by aligning meaning across domains, tags, and contexts.

Behaviours

  • •horizontal alignment
  • •contextual tags
  • •semantic clusters
  • •domain / subdomain coherence

Insight Output

WOW → AHA → INSIGHT

The engines operate as a pipeline. WOW produces visual and geometric shock. AHA compares structure and detects realisation. Alignment binds the result to meaning. The output is a single insight event: the moment pattern, structure, and meaning coincide.

DMI Gaming Machine – Module B: Engines.